Game Developer from France
Nudel Tag is a Nintendo Switch & Steam (PC, macOS & Linux) local multiplayer game, where you compete with other waiters, to see who can get the most tips, in different restaurants.
Nintendo eShop SteamRace your friends with this fun Kart-racer with funky dinos
Play Store App StoreArchery game for mobile ! Help Gwareg, a cute bear, fight skeletons !
Play Store App StoreGuitar Tuner is a tool made in C#, for Unity, to get the frequency or note played from a Guitar, using a device's microphone.
Buy on the Asset StoreBio & Local is an app meant to find Organic farmers that do direct selling in your area (in France only).
Made thanks to api.gouv.fr.
Web App (Beta) Google PlayRecipeaz is a culinary social media meant for sharing your recipes with your close friends !
Google Play App StoreHolo Guitar is a Music playground for Guitarist made for the HoloLens device. Have a virtual band play alongside you, set-up a metronome or tune your instruments in AR !
Microsoft StoreThis short action game made with a single asset-pack (Cyberpunk by Quaternius) against my buddy Maxime. It was made within 24 non-consecutive hours.
It was made using Unreal 5.1, with a mix of C++ & Blueprints.
Play on ItchThis short action game was my team's entry for the 2020 Mix & Game Jam. It was done in 48 hours and is playable in the Browser
Play on ItchThis VR shooter was made in 3 weeks part time. My team and I built this game to demo our custom Haptic Vest IFeel! Works with any SteamVR compatible headset.
Download on ItchThis is a fun and addictive VR action game made in 42 hours with a team of 5 students! It was made for the Pod device! You can walk in VR and slay daemons with a fire spell and a magic sword (inspired from God of War's Leviathan Axe). Works with any SteamVR compatible headset.
Download on ItchAt Imsimity
Working with Unity to make VR and AR applications, and working with Three.js, A-Frame & Model-Viewer to make WebAR and WebVR web-apps.
At Eko Software
Worked with the Sport Games team on Gameplay, Animations and AI on Handball 21 and Rugby 22
I started Freelancing in June 2018. Since then, I worked on multiple projects, mostly as a Unity Developer for games and VR.
Most of my clients uses Malt but you can also contact me directly.